Build Games That Reach Millions
Efface Studios has published games with 1M+ organic downloads on Google Play. We are looking for talented developers, artists, and creators who want to build mobile games and apps that real people use — every internship role on this page is open right now, and we are especially keen to meet aspiring Social Media Manager and Vibe Coder interns.
Why Join Us
Build Games. Build Your Career.
We are a small game studio with a big reach. Here is what it is like to build with us.
Ship to Millions of Players
Your work lands on Google Play and reaches real players. Every contribution you make ships to production — not a demo, not a prototype.
Learn From Seasoned Devs
Code reviews, architecture discussions, and weekly 1:1 feedback from developers who have shipped titles with 1M+ downloads.
Own Features End-to-End
From design spec to Play Store release — you own it. Real feature ownership you can point to in your portfolio and interviews.
Remote & Async
Work from anywhere. Flexible hours. Async communication through GitHub and Discord. No commute, no micro-management.
Multi-Studio Ecosystem
Efface Studios is part of a larger network alongside AFS Creative Studio and AFS Agentics. Get exposure to games, creative services, and AI.
Culture of Growth
We invest in your development. Regular check-ins, career conversations, and a team that celebrates your wins — not just your output.
Internship Program
Learn Game Dev by Shipping Games
We run a rolling unpaid internship program across ten roles for aspiring game developers, artists, designers, video editors, marketers, community managers and AI-first builders. Interns contribute to real mobile game projects, build hands-on experience, and grow a portfolio that stands out. All roles are open — all backgrounds welcome, no degree required.
The internship runs for 3 months, extendable to 6 months. It is not a guaranteed job — but it is a real opportunity: interns who show strong progress are considered for a full-time position, with no separate application needed.
All roles open · priority picks: Social Media Manager & Vibe Coder Interns
Social Media Manager Intern
Run our Instagram, TikTok, YouTube and X accounts — short-form edits, memes, community replies, and analytics for games with 1M+ downloads.
- Cut short-form video and memes for game launches
- Reply to the community and grow all four accounts
- Turn analytics into the next month's content plan
Vibe Coder Intern
Build and ship games, apps and web projects by directing AI coding tools instead of typing every line by hand — using whichever tools you prefer.
- Ship game and app features, internal tools and web companions
- Work end to end in Unity, React and Next.js projects
- Debug, review and ship with whatever AI coding tool you pick
Bring your own AI tool — we do not provide tool access or subscriptions. Use OpenCode, Kilo Code, Cline, Cursor, Claude Code, Grok or anything else you like; what matters is that the work ships.
Unity Game Dev Intern
Build and ship mobile games using Unity. Work on gameplay mechanics, UI, and optimization.
Game UI/UX Design Intern
Design game interfaces, HUDs, menus, and icon sets for mobile titles.
3D Game Art Intern
Create 3D models, environments, and props optimized for mobile games.
Web Dev Intern (Game Tools)
Build companion apps and browser games using Next.js, React, and Three.js.
Game Trailer & VFX Intern
Produce promotional trailers and visual effects for game launches.
Game Marketing & ASO Intern
Learn ASO, manage Google Play listings, and analyze game metrics.
AI & Game Tools Intern
Explore AI in games — procedural generation, NPC behavior, and tooling.
Game Audio & Sound Design Intern
Create sound effects, background music, and audio for mobile games.
Interested in an internship? All roles welcome
3-6 month unpaid internship · Remote · Flexible hours · Mentorship
This is a 3-month unpaid internship, extendable to 6 months. It does not guarantee a job at the end. What it does give you is the opportunity to be considered for a full-time role as a company employee — and that call is ours to make. Google will ask you to sign in to upload your CV — that is a Google Forms file-upload requirement, and all authentication stays with Google. We never see or store credentials. Prefer to email us instead? That works too.
All roles are unpaid, remote, and flexible. The internship starts at 3 months and can be extended to 6. A full-time role is not guaranteed — interns who show strong progress over that time are considered for a full-time opportunity as a company employee, and we make that call based on performance alone. Interns who complete the program receive a signed certificate of completion. We review applications on a rolling basis — no fixed deadlines.
Full-Time & Contract
Future Opportunities
We are not hiring for full-time roles right now, but we are always interested in meeting talented people for future openings.
Senior Unity Developer
Lead mobile game development from prototype to Google Play release. Own architecture decisions, optimize performance for low-tier devices, and mentor junior developers.
Requirements:
- 3+ years of professional Unity and C# development
- Shipped 2+ titles on Google Play or iOS App Store
- Deep understanding of game loops, physics, and mobile optimization
- Experience with version control (Git) and CI/CD pipelines
Game Artist / UI Designer
Create stunning game art, UI interfaces, and visual assets for mobile titles. Own the visual identity of games and ensure a cohesive player experience across screens.
Requirements:
- 2+ years of professional game art or UI design experience
- Proficiency in Figma, Photoshop, and/or Illustrator
- Strong portfolio of game-related visual work
- Understanding of mobile screen sizes, resolutions, and performance constraints
Game Producer
Manage game development timelines, coordinate between art, code, and marketing teams, and ensure milestones are met. Own the production pipeline from concept to launch.
Requirements:
- 2+ years of game production or project management experience
- Experience with agile/scrum methodologies and game dev workflows
- Strong communication and cross-team coordination skills
- Passion for mobile games and understanding of the publishing process
ASO & User Acquisition Manager
Drive organic downloads through App Store Optimization, manage Google Play listings, analyze metrics, and run user acquisition campaigns to grow our player base.
Requirements:
- 2+ years of ASO or mobile marketing experience
- Data-driven mindset — comfort with analytics tools and spreadsheets
- Experience with Google Play Console and/or Apple App Store Connect
- Knowledge of mobile gaming market trends and competitor analysis
How to Apply
The Process
Fill out the form or send us an email — we take it from there.
Apply via Form or Email
Fill out our application form with your resume/CV and portfolio links, or email us directly at effacestudios@gmail.com
Intro Call
If there is a fit, we schedule a 30-minute video call to learn about you and answer your questions.
Skills Assessment
A short task based on the role you applied for — quick, practical, and portfolio-relevant. We respond within 5 business days.
Why Google asks you to sign in
Our application form includes a CV/Resume upload field. Because the form contains a file upload, Google Forms requires applicants to be signed in before submitting — that prompt comes from Google, not from us.
All authentication is handled entirely by Google's own sign-in system. We never collect, see, or have access to your passwords or account credentials — we only receive the answers you submit. We keep applications in one form so every submission stays centralized and tracked.
Prefer not to use the form? No worries — just email us your application instead, and we'll take it from there.
FAQ
Frequently Asked Questions
What is the hiring process?+
Submit your application through the form on this page or by email. If there is a fit, we schedule a 30-minute intro call, followed by a short skills assessment for the role you applied to. We respond within 5 business days. The internship itself is the working trial — you get a real look at the team and we get a real look at your work.
Are these positions remote?+
Yes — all positions are fully remote and async. Our team works across different time zones and communicates through GitHub and Discord.
Do you offer full-time paid positions?+
Not right now. Our full-time and contract roles are currently closed — the Full-Time & Contract section on this page is for reference only. We do hire developers, artists, and marketers for ongoing game projects when we scale up, and interns who complete the program are the first people we consider. Email us your CV and we will keep it on file for the next opening.
What about internships?+
We run a rolling unpaid internship program for aspiring game developers, artists, creators and AI-first builders. Interns work on real games, get mentorship, and build a portfolio. See the Internship Program section on this page.
How long is the internship, and does it lead to a full-time job?+
It starts as a 3-month program — unpaid, remote, and flexible. If things go well it can be extended to 6 months. There is no guaranteed job at the end and we will not pretend otherwise: what the internship provides is the opportunity to be considered for a full-time position, with no separate application needed. That decision is ours, it is based on performance alone, and in practice it tends to land at the 6-month mark.
Which internships are open right now?+
All of them — every internship role listed on this page is open on a rolling basis: Unity game dev, UI/UX, 3D art, web dev, trailers & VFX, marketing & ASO, audio, AI & game tools, Social Media Manager, and Vibe Coder. Two are our priority picks right now — the Social Media Manager Intern (running our Instagram, TikTok, YouTube and X accounts: short-form content, memes, community replies, analytics) and the Vibe Coder Intern (building game and app features, internal tools and web companions by directing AI coding tools of their own choosing — OpenCode, Cursor, Claude Code, Kilo Code, Cline, Grok, whatever gets the job done). All internships are unpaid, remote, and flexible — 3 months, extendable to 6 — with a signed certificate on completion. Apply through the form on this page and mention your preferred role.
What exactly is a Vibe Coder intern?+
A Vibe Coder builds software mainly by directing AI coding tools rather than typing every line by hand. You will work across game development and app development — Unity features, React and Next.js projects, internal tools and web companions — describing what you want, reviewing what the tool produces, and fixing what breaks until it ships. You choose your own tools: OpenCode, Kilo Code, Cline, Cursor, Claude Code, Grok, or anything else you like. We do not provide tool access or subscriptions, so bring whatever setup gets the work done — the goal is shipping, not which editor you use. No computer science degree or professional experience is required. What matters is that you move fast, test your own work, and can show us things you have actually shipped.
Do I need a degree?+
No. We care about what you can build. Self-taught developers, career-switchers, and students are all welcome.
How long does it take to hear back?+
We aim to respond within 5 business days. For internships, the whole process — application, intro call, skills assessment — usually takes 3-5 business days after that.
Why does the application form ask me to sign in with Google?+
The form contains a CV/Resume upload field, and Google Forms requires respondents to be signed in whenever a form includes file uploads — that is a Google Forms rule, not ours. All sign-in happens through Google's own authentication system; we never collect, see, or have access to your passwords or account credentials — we only receive the answers you submit. Keeping the form centralized also lets us track every application in one place. If you would prefer not to use the form, just email us your application instead and we will take it from there.
Ready to Build Games That Matter?
Whether you are a seasoned developer or an aspiring creator looking for a start — we want to hear from you.